Purchase purpose
The item combines stats with an active or passive mechanic. Its full value cannot fit inside a stat-efficiency percentage.
Dota 2 · item · 7.41e
The item combines stats with an active or passive mechanic. Its full value cannot fit inside a stat-efficiency percentage.
Valve item icon · OpenDota constantsThe item combines stats with an active or passive mechanic. Its full value cannot fit inside a stat-efficiency percentage.
The effect solves a named problem in the next five minutes and arrives before the related objective.
Buying without a preselected use turns unique utility into an unused portion of the price.
Which action became stronger in the first five minutes after completion?
P25 and P75 bound the middle 50% of first purchases. This is professional-match context, not a mandatory target for ranked play.
In the current snapshot, the cores median arrives 2.2 min earlier. Purchase rate: cores 15.6%, supports 20.4%. The gap describes role jobs, not one universally better order.
This item is bought directly. There is no useful intermediate component between saved gold and the finished effect.
Active abilities, auras, slot compression, build convenience and unique effects are never assigned invented gold values.
Mechanic names identify the item. Check exact live wording and numbers in the Dota 2 client; the atlas evaluates the decision rather than replacing the game description.
OpenDota supplies observed purchases and item constants. Money Meta calculates quartiles, transparent stat pricing and interpretation. Valve defines the current patch boundary.