Dota 2 · item · 7.41e

Dagon

The item combines stats with an active or passive mechanic. Its full value cannot fit inside a stat-efficiency percentage.

6,500cost0direct purchase0no reliable timing
DADagonValve item icon · OpenDota constants
01

Purchase purpose

The item combines stats with an active or passive mechanic. Its full value cannot fit inside a stat-efficiency percentage.

02

When it works

The next window is far enough away to complete it without costing the team a required item or buyback reserve.

03

Where it breaks

Buying without a preselected use turns unique utility into an unused portion of the price.

04

Replay question

Which action became stronger in the first five minutes after completion?

Professional purchase window

Not one minute, but the middle of an observed sample.

P25 and P75 bound the middle 50% of first purchases. This is professional-match context, not a mandatory target for ranked play.

OpenDota · 7.41e
CORE

Cores

numbers hidden
The sample has not reached 200 purchases

We preserve the weak-sample fact but do not present quartiles, median or rate as a stable benchmark.

n 18 / 200
SUPPORT

Supports

numbers hidden
The item does not appear in this classified role cohort

That does not prove the purchase is wrong. The current snapshot simply has no basis for a numeric comparison.

n 0 / 200
Role conclusion

The item has no role sample at n ≥ 200. The decision remains a question of mechanics, map state and your own replay.

Cost and build path

A completion is only as useful as the path toward it.

6,500 gold
DIRECT

This item is bought directly. There is no useful intermediate component between saved gold and the finished effect.

Auditable stat pricing

Price only what has a clean base-item reference.

Active abilities, auras, slot compression, build convenience and unique effects are never assigned invented gold values.

Money Meta · auditable
priced through base items2,360gold
unpriced remainder4,140gold
cost covered by explicit stats36.3%3 priced stat groups
all attributes · 6840140 per unit · baseline: Gauntlets + Slippers + Mantle
health · 2004002 per unit · baseline: Fluffy Hat
mana · 3501,1203.2 per unit · baseline: Energy Booster
Mechanics outside the percentage

What cannot honestly be reduced to stat cost.

Mechanic names identify the item. Check exact live wording and numbers in the Dota 2 client; the atlas evaluates the decision rather than replacing the game description.

  • activeEnergy Burst
Methodology and sources

Snapshot fetched: August 31, 2026

OpenDota supplies observed purchases and item constants. Money Meta calculates quartiles, transparent stat pricing and interpretation. Valve defines the current patch boundary.