Dota 2 · item · 7.41e

Manta Style

A partial dispel, a dodge window, lane pressure and damage scaling for suitable heroes.

4,650cost2component tree11 role benchmarks
MAManta StyleValve item icon · OpenDota constants
01

Purchase purpose

A partial dispel, a dodge window, lane pressure and damage scaling for suitable heroes.

02

When it works

Illusions safely create map pressure or amplify the hero's core mechanic, and the dispel has a named target.

03

Where it breaks

If illusions are cleared quickly and the dispel is unnecessary, expensive versatility becomes a weak power spike.

04

Replay question

How many waves and dangerous effects did the item actually handle between two team objectives?

Professional purchase window

Not one minute, but the middle of an observed sample.

P25 and P75 bound the middle 50% of first purchases. This is professional-match context, not a mandatory target for ranked play.

OpenDota · 7.41e
CORE

Cores

shown
19.5median · min
045 min
middle 50%
16.3 - 23.6 min
share of role players
14.2%
first purchases
n 333
SUPPORT

Supports

numbers hidden
The item does not appear in this classified role cohort

That does not prove the purchase is wrong. The current snapshot simply has no basis for a numeric comparison.

n 0 / 200
Role conclusion

Only the Cores role has a reliable benchmark. Money Meta does not infer a conclusion from the weaker role sample.

Cost and build path

A completion is only as useful as the path toward it.

4,650 gold
Yasha2,100+Diadem1,000=
Manta Style4,650
shown component total
3,100
remaining completion cost
1,550
Auditable stat pricing

Price only what has a clean base-item reference.

Active abilities, auras, slot compression, build convenience and unique effects are never assigned invented gold values.

Money Meta · auditable
priced through base items2,634gold
unpriced remainder2,016gold
cost covered by explicit stats56.6%5 priced stat groups
strength · 1046746.67 per unit · baseline: Gauntlets of Strength
agility · 261,21346.67 per unit · baseline: Slippers of Agility
intelligence · 1046746.67 per unit · baseline: Mantle of Intelligence
attack speed · 1533822.5 per unit · baseline: Gloves of Haste
movement speed · 1015015 per unit · baseline: Wind Lace
Mechanics outside the percentage

What cannot honestly be reduced to stat cost.

Mechanic names identify the item. Check exact live wording and numbers in the Dota 2 client; the atlas evaluates the decision rather than replacing the game description.

  • activeMirror Image
Methodology and sources

Snapshot fetched: August 31, 2026

OpenDota supplies observed purchases and item constants. Money Meta calculates quartiles, transparent stat pricing and interpretation. Valve defines the current patch boundary.