05 / Current section

Building, war reserve and conquest

Three models with editable horizon, risk and required treasury floor.

Question answered here
Can the plan survive an unexpected new front?
What you get
Run the downside case before ending the turn
ContextHotfix 8.1.1 · Patch 8.1 economychecked 2026-08-19
New repeat-use model · Goal runway

Will the treasury be ready before the war?

Combine preparation cost with a second-front floor, then compare the gap with net income and turns before declaration.

01timing02required pace03protected reserve
Open the standalone planner →
Prepared situations

Start with the question, then change the numbers

Six entry cases route into three models. Every baseline is editable and never presented as official game economy.

6 → 3
Scenario Lab · editable assumptions

Three models that turn a campaign into a decision

The values below are demonstration baselines. Replace them with numbers from your campaign and test payback, runway or the counterfactual immediately.

Estimated · editable
Model 01 · province capex

Building Payback: will the building return its gold

Enter actual cost, income delta, construction delay, horizon and the risk of losing the flow. The model assumes no universal faction values.

Hotfix 8.1.1 · Patch 8.1 economy
Scenario inputs01
Model result
Building Payback: will the building return its gold

The risk haircut is a scenario assumption, not a hidden game formula.

Net value-
Payback-
Horizon ROI-
Risk-adjusted income-
Value before cost-
Active turns-
Inputs save locally
Model 02 · army liquidity

War Reserve: is the new army truly affordable

The purchase passes only after recruitment cost, existing upkeep, new burn and the emergency reserve.

Hotfix 8.1.1 · Patch 8.1 economy
Scenario inputs02
Model result
War Reserve: is the new army truly affordable

Maximum sustainable outflow is total affordable per-turn spending across the selected horizon.

Cash at objective-
Above reserve-
Net / turn-
Runway to reserve-
Max total outflow-
Reserve coverage-
Inputs save locally
Model 03 · capital allocation

Sack vs Occupy: immediate payout or future flow

Options A and B each receive immediate value, recurring value, delay and risk. Enter values from the actual settlement screen.

Hotfix 8.1.1 · Patch 8.1 economy
Scenario inputs03
Option A
Option B
Model result
Sack vs Occupy: immediate payout or future flow

Non-cash strategic value can be added to an option's immediate value and should be treated as judgement.

Best value-
Advantage-
A · value-
B · value-
Inputs save locally
Method and freshness

Version fact on one layer. Your inputs on another.

The primary source defines patch or event context. Every editable price, horizon, probability and risk remains a user input.

Decision context

This is not an isolated page. It is part of a game route.

The playbook shows what has been checked, which layer comes next and where the decision becomes action.

02 / ROUTES